Elliot Walby's Drawing For Games
I began character design by attempting to create silhouettes... (shown below)
This was my first attempt at silhouette design ever and I'm
not too happy with the results. I am keen to continue developing skills into
this area of design though as it may prove useful in creating quick ideas for
character generation. I believe the general idea behind this concept art is to
be able to think of many different shapes and styles that can fit together well
and to be able to put them together in a well thought out arrangement.
I attempted to create a character here but, knowing the bare
minimum about character design I quickly sketched out a model, 7 and a half
heads high, using the ruler tool in Photoshop I set the height of the head to
1cm and created lines all down the page in those increments.
Once I had the heights set I began drawing... The design
took me a few minutes and once again didn't turn out as I'd really like, so I
thought I should have a look into character design a little further. I searched www.deviantart.com for decent sketches of noses, eyes, hands and character poses.
Below are a few of the sketches I created during my
character development.
And here are some of the useful images I that I shall
continue to use while learning to draw.
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